Kids' Use of Consumer Electronics Devices such as Cell Phones, Personal Computers and Video Game Platforms continue to rise

NPD Group - June, 2009

 
Recent report from NPD shows emergence of new trends in the Kids and CE space

According to Kids & Consumer Electronics Volume 5, the most recent report from leading market research company, The NPD Group this year marks what may be the beginning of a new trend between boys’ and girls’ usage of consumer electronics (CE) devices, especially their usage of cell phones and laptop computers. According to the report, girls are now more likely than boys to use these specific devices, while kids of all ages and genders are migrating away from using cell phones as a verbal communication device, opting to switch over to “talking” via text messaging and sending photos.

In the past five years, text messaging has skyrocketed among kids, and in 2009, almost half (46 percent) of kids using cells phones are text messaging.

The report provides an updated view of the significant role CE products play in children’s lives, offering perspectives on how kids between the ages of 4 and 14 interact with CE products, and how that interaction has changed over time. The report explores kids’ ownership and usage of a variety of CE products, the frequency with which they use these devices, and the average age they begin using them.

Televisions and computers have remained the top two devices used by kids, however, there is a shift from standard TVs to high-def TVs, and from desktop computers to laptops. This transition is mostly a function of which devices are in the house, though increased levels of kids who have their own laptop suggests parents are buying those devices specifically for the child’s use.

Households with kids ages 4-to-14 own an average of 11 of the CE devices measured, providing kids with more than enough electronic entertainment options, and there’s no sign of this trend reversing anytime soon, as one-third of parents plan to buy a CE device for their child in the coming year. Parents are reporting that younger kids will be getting educational learning toys, while older kids can expect to get cell phones and digital cameras

Kids’ usage of devices, such as personal digital music players (PDMP), laptops, digital cameras and cell phones is growing at impressive rates, changing the entire landscape of CE devices in the five years that NPD has been publishing reports on kids’ usage of consumer electronics products. For example, 37 percent of kids use a PDMP this year, while only 6 percent used a PDMP in 2005.

“CE devices are great, but content is the key driver that will help continue the growth of the kids CE market, particularly digital content, which goes hand-in-hand with portable devices,” said Anita Frazier, industry analyst, The NPD Group. “The increase in usage of portable devices opens up more opportunity to distribute digital content. We know from our 2008 Kids & Digital Content Report that kids’ acquisition of digital content has increased across the board in the past year, particularly for digital music, TV shows, music videos and online video clips. The marketplace has room to grow high-definition TV content for kids and digital music offerings for preschool age kids.”

Kids Personal Ownership

More than one-third of kids (37 percent) who use a portable gaming device have their own, and 30 percent of kids who use a PDMP have their own. Of those who have their own, nine in 10 acquired these devices brand new. One of the most impressive numbers for personal ownership is for console video game systems – one in four kids have their very own (26 percent).

“The activity which drives two of the three most-used consumer electronics devices, computers and video game console systems, is gaming. Playing games is an activity that kids enjoy across most of these devices,” said Frazier, “so it’s likely one of the activities driving personal ownership among kids.”